AR Simulated Passenger for Cabin Crew Intuition
Training and Passenger Experience Research

Project 1

Aim of Project

This project aims to develop virtual simulations of human passengers and cabin environments. The virtual human passengers consist of state-of-the-art conversational capabilities alongside custom visuals and animations to closely mimic real humans.

To better understand how passengers might relate to passenger related incidents in the planes and its effects on passenger comfort and wellness, the team propose the use of virtual passengers to simulate various complicated passenger requests and incidents.

Expertise, infrastructure, and relevant background work done at InteractAI would be tapped on to add value to the project.

Passenger care includes having an appropriate understanding of how passengers might feel or respond when placed under a variety of situations. As an airplane cabin can be a highly contained environment where passengers are all in close proximity to one another, it is important to study how passenger-to-passenger interactions, behaviour and placement might affect another passenger’s comfort and wellness.

Through this study, the team propose an augmented reality whereby virtual passengers with user conversational capabilities and encompassing various possible behavioural types are placed around the cabin in either a controlled or randomised manner.

Team